Talk to the old man for information and possibly supplies and enter the city. Return to the surface and arrive at the center: a portal will open that will allow you to rest and return to Ward 13 for upgrades. Try to harmonize your actions and the muncher will fall. If explosive Roots arrive you can choose to dodge them while they explode or shoot with the rifle, the important thing is not to do too many things together: it will be impossible to dodge the muncher while trying to dodge the other Root, maybe while reloading. Once the fight has begun, attract the mugger into the large hall and shoot with the shotgun, appropriately updated at level 5. The difficulty is to do all this while trying to avoid the Explosive Root that will try to explode in your face. It is not a difficult boss in itself, just shoot him at close range with the shotgun and be reactive to dodge when he attacks. The first boss of the game, an enhanced version of the giant Root with a sharp sword. Put into practice all that you have learned in the Cave, plus you have the hunter's gun that will allow you to kill the miniboss more easily. Exactly like the Hidden Cave, but without traps and with 3 miniboss. Once this is done continue and enter the illuminated manhole. Always keep your distance and hit him with the hunting rifle. If you don't want to die right away you have to attack it from a distance and dodge it the moment it is about to hit you with the loaded attack. Try to have the cleanest possible scenario and start the fight with the giant Root. Once the dungeon is completed he returns to Ward 13 for upgrades, then returns to the fork and this time take the road to the right. Repeat until it dies.įirst of all, talk to the hunter next to the checkpoint. As he shoots he gets close to you then he changes hiding often, even going back to the cleaned up areas. Go out and shoot him, but hide immediately before he starts shooting or it will be your end. Choose a place where you can hide and have a good view, possibly higher than the boss. Root submachine gun: you can easily kill it with the gun. It is very slow, so you can find a suitable point on the map to draw it in to make it turn in circles, while you take advantage of the moments in which it is back to shoot at it. The best way to kill him is by shooting him in the back. Swordsman Root: Parry all the frontal attacks with firearms and it is practically a suicide to attack him frontally melee, even if possible. When you see them, take out the gun and kill them at a distance. Explosive monsters: if they hit you they send you: Root decay. Ball Monsters with ax: they are very easy to kill if you have an equipped hammer. Thoroughly timing the side walk to dodge and when not dodging, shoot the head. Root Archer: you can only kill him from a distance with a firearm. Root minor warriors: from afar they launch axes that can be easily avoided by walking sideways. Once you reach the junction where you will kill the Archer Root, do not go to the right but continue straight towards the Hidden Cave. In the Ward tile room, break the shelf to find an armor inside. Choose new weapons, armors, skins and new modifications to add to your character.- Once you have taken the Ward 13 card, you can unlock the lower levels, discover the secrets and get a SMG and some volumes of knowledge.Additional Zones, Bosses, and Quests: From rural lands and an abandoned military base on ruined Earth, to the frosty and unforgiving heights of the mountainous world of Reisum, take on intense new challenges and continue your fight for survival.New Campaign – Subject 2923: Discover the origins of ‘The Dreamers’ and how they connect to the dreaded Root in this brand-new campaign.This pack features these amazing additions: Travel in unfamiliar zones and face new challenges while saving the world.
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